Additions:
- Added Glass tile.
- Added kill command.
- Added dynamic clouds.
- Added paintbrush item.
- Added colorable Wool tile.
- Added parallax background.
- Added colorable Concrete tile.
- Added colorable Tinted Glass tile.
- Added Cave Stone background tile.
- Added spawnpoint <x> <y> command.
- Added support for animated tiles in mods.
- Added the ability to sprint while in noclip mode.
- Added lava tile that kills the player upon touching it.
- Added the ability for tiles to kill the player upon touching them.
- Added paintbrush color # command. (Replace # with a number from 0 to 200.)
- Added paintbrush brightness # command. (Replace # with a number from -100 to 100.)
- Added Paintbrush. Right-clicking while the paintbrush is equipped will change the color of the paintbrush. Holding shift and right-clicking cycles the color backwards. Holding control changes the paintbrush brightness. Holding control and shift while right clicking cycles the paintbrush brightness backwards. Left-clicking the paintbrush on a colorable tile will paint it with the paintbrush color.
Changes:
- Changed the player death texture.
- Changed the player's sliding texture.
- Completely revamped the credits menu.
- Changed loading text to be in the same font as the rest of the game.
- The modmeta version is now 2. Modmeta 1 is compatible with this version.
- Changed world gen so that it is a little more smooth, no more random 1 block height jumps.
- Larger tiles will now be clipped in the inventory so that their textures are not larger than the inventory slot.
- Any tile broken below the world heightmap will turn into Cave Stone instead of air. Tiles above the heightmap that are broken will still be air.
Removals:
- Removed hardstone.
- Removed saving mods to localstorage due to it being too buggy.
- Removed a ton of unnecessary sounds, making the file size 1.5MB instead of 5.9MB.
Fixes:
- Squashed a bug where it was possible to open the inventory while the map was open.
- Squashed a bug where your mouse had to be hovering over a tile in the chisel menu in order for that tile to be selected.
- Squashed a bug where resetting a settings tab would only reset the localstorage values, thus making it so you would need to restart the game for the changes to take effect.
Known Bugs:
- If build mode is toggled off while the paintbrush is equipped, the paintbrush cursor tile will stay visible until build mode is enabled again.